2.4r | +Added: PVP Synchronisation, using attacks will now show in-game | XenoWarrior |
+Added: New message handler to stop blocking game | XenoWarrior |
+Added: Input mask rather than number of characters for password boxes | XenoWarrior |
+Added: Basic NPC that does nothing | XenoWarrior |
+Added: Warning for unknown packets | XenoWarrior |
+Added: New error handler, now directly uploads to server | XenoWarrior |
+Added: WebAPI for PlayClient | XenoWarrior |
+Added: Player level / EXP information and revamped health bar | XenoWarrior |
+Added: UP / DOWN increases / reduces player HP | XenoWarrior |
+Added: (Many more that I forgot) | XenoWarrior |
~Changed: The way client responds to server state change (no-longer ends game) | XenoWarrior |
~Changed: Packet identifiers and handling | XenoWarrior |
~Changed: (Many more that I forgot) | XenoWarrior |
-Removed: (Temporary) Inventory System | XenoWarrior |
-Removed: (Temporary) Character Menu | XenoWarrior |
-Removed: (Temporary) Shop | XenoWarrior |
-Removed: (Temporary) Buttons in bottom left | XenoWarrior |
-Removed: Re-spawn button | XenoWarrior |
-Removed: (Many more that I forgot) | XenoWarrior |
#Fixed: Map would jump to mouse position after temporary game freeze. | XenoWarrior |
#Fixed: Buttons flashing when hovering over XenPowered logo | XenoWarrior |
#Fixed: Player movement handler would not always be exactly 45 degrees per-player angle. | XenoWarrior |
#Fixed: Player facing and animations not synchronising from client to server | XenoWarrior |
#Fixed: Several glitches with collisions on walls | XenoWarrior |
#Fixed: Chat command handlers, now purely done on the server | XenoWarrior |
#Fixed: Packets being handled incorrectly | XenoWarrior |
#Fixed: Glitch with W A S D key-press player animation changing | XenoWarrior |
#Fixed: Buttons would sometimes delay on position updating (causing them to move) | XenoWarrior |
#Fixed: Player data would not be sent and saved properly | XenoWarrior |
#Fixed: Players disconnecting would not update on server, sometimes leaving player on-server | XenoWarrior |
#Fixed: Rare issue where disconnecting from server would fail and players would still render in the menu | XenoWarrior |
#Fixed: Rare issue where chat window would remain in menu | XenoWarrior |
#Fixed: Path finding on right click would often draw path to object ignoring size of player | XenoWarrior |
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